
The Consumed damage effected by the shield increases with level of skill study. Which consumes a certain amount of damage. This shield provides a strong cover around the character, or the ally. However, the other target's opponents start to deal increased damage to it.

Under this skill, the target enemy can't attack the priest, and the priest can't attack the target. The amount of energy lost by the enemy, and it's duration, increases with the level of skill study. If the target uses a skill which requires energy consumption, then he will additionally lose a percentage of his maximum energy. If the priest or his party members are attacked by enemies, there is a chance that the tears will fall upon them as well. Harad's fiery tears fall on the specified enemy, dealing magic damage. All enemies inside the area suffer from constant magic damage during the time of the skill effect Ground in a specified area starts blazing. Increases the character's resistance to magice damage for some time. The Distance of the push and time of the chain effect increases with the level of skill study. The Pushed away enemy is bound with illusory chains to the ground and can't move for some time. The Mage pushes all the enemies who surround him in a small radius, away. The Mage deals magic damage to all the enemies inside a certain radius surrounding him.

The Mage moves to the specified point, dealing magic damage to all the enemies inside a small area. Releases a fire ball, dealing increased magic damage to the target. Sometimes it seems that mages are unbeatable, as they are able to surround themselves with magic shields, and in moments of extreme danger, throw back assailents and disappear by teleporting. Mages act quickly and resolutely on the battlefield, they reduce enemies to ashes and bring huge stones down upon their heads. The power and time of the effect increase with the skill level.Ĭhosen Mages spend a lot of time in search of elemental entities and magic arches. Increases physical and magic defense of all the group members by 10% for 30 sec. When the skill is developed to level 4 and when the skill is applied to an ally, a paladin also receives a protective barrier. As the skill develops, the amount of damage that the shield can withstand increases. Surrounds itself or its ally with a powerful barrier that absorbs a fixed amount of damage. You need to take a shield to use this skill. Damage increases with the development of the skill. Paladin causes damage with a shield, repels the enemy a few yards away and stuns the target. With some chance, opponents can be stunned. Paladin instantly moves over a battlefield and causes damage to all enemies in a small radius.
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All the attacks against the enemy bearing such a label will restore health.

All enemies get magic damage from the skill.Īttack causes magic damage and marks the enemy with a label. Makes all enemies in the radius of Illumination effect to attack the paladin. Instantly restores some of the characters health points, or his ally's, using magic power. The time of the skill effect increases with its level of skill study. The enemy character only loses his target. Affects all allies in a party, inside a certain radius.Īttracts the target's attention, and makes the hostile monster attack you. Increases the healing effects from other skills. They cannot move or use their skills, and their damage is reduced. If the target is under the "Fetters of justice" spell, they get additional magic damage during this time.īlind all the enemies, in a certain radius, around the paladin. Causes increased physical damage to the target.
